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If playing from 1.7.10 or below, everything here can be found at:

https://tinkers-construct.fandom.com/wiki/Material_Stats

Materials

Table of Stats - Heads

Durability - How much durability is contributed to overall tool durability.

Mining Level - What range of blocks a tool can mine.

Mining Speed - How fast a tool can mine blocks. May be influenced by other toolparts.

Attack Damage - Base value for attack calculations. The end result depends on the tool itself and other components used.

Traits - Extra perks/effects a material can give a tool. See Traits for more information.

Tool Materials as Heads
Material Durability Mining

Level

Mining

Speed

Attack

Damage

Traits
Electrical Steel 306 3 - Diamond 6.5 2.25 Shocking
Energetic Alloy 690 4 - Obsidian 2.5 5.6 Unnatural
Vibrant Alloy 220 5 - Cobalt 3.5 9 Vanishing II
Redstone Alloy 120 1 - Stone 2.5 1.5 Shocking
Conductive Iron 106 3 - Diamond 6.75 1.25 Crude II
Pulsating Iron 920 2 - Iron 6 2 Vanishing III
Dark Steel 550 5 - Cobalt 7 6 Enderference
Soularium 1,555 1 - Stone 1 1 Hellish
End Steel 400 5 - Cobalt 8.25 5 Enderference

Alien

Iron Alloy 50 2 - Iron 1.25 1 Cheapskate
Naga Scale 460 2 - Iron 8.9 4.3 Twilit

Precipitate

Steeleaf 180 3 - Diamond 7 6 Twilit

Synergy

Fiery Ingot 720 4 - Obsidian 7.2 6.6 Twilit  Autosmelt

Superheat  Flammable

Knightmetal Ingot 900 5 - Cobalt 7 6 Twilit

Stalwart

Wood 35 1 - Stone 2 2 Ecological
Stone 120 2 - Iron 4 3 Cheapskate
Flint 150 2 - Iron 5 2.9 Crude II
Cactus 210 2 - Iron 4 3.4 Prickly
Bone 200 2 - Iron 5.09 2.5 Splintering
Obsidian 139 5 - Cobalt 7.07 4.2 Duritae
Prismarine 430 2 - Iron 5.5 6.2 Jagged

Aquadynamic

End Stone 420 4 - Obsidian 3.23 3.23 Alien
Paper 12 1 - Stone 0.51 0.05 Writeable
Sponge 1,050 1 - Stone 3.02 0 Squeaky
Firewood 550 1 - Stone 6 5.5 Autosmelt
Iron 204 3 - Diamond 6 4 Magnetic II
Pig Iron 380 3 - Diamond 6.2 4.5 Baconlicious

Tasty

Knightslime 850 4 - Obsidian 5.8 5.1 Crumbling
Slime 1,000 1 - Stone 4.24 1.8 Slimey
Blue Slime 780 1 - Stone 4.03 1.8 Slimey
Magma Slime 600 1 - Stone 2.1 7 Superheat
Netherrack 270 2 - Iron 4.5 3 Aridiculous

Hellish

Cobalt 780 5 - Cobalt 12 4.1 Momentum
Ardite 990 5 - Cobalt 3.5 3.6 Stonebound
Manyullyn 820 5 - Cobalt 7.02 8.72 Insatiable
Copper 210 2 - Iron 5.3 3 Well-Established
Bronze 430 3 - Diamond 6.8 3.5 Dense
Lead 434 2 - Iron 5.25 3.5 Poisonous

Heavy

Silver 250 2 - Iron 5 5 Holy
Electrum 50  2 - Iron 12 3 Shocking
Steel 540 4 - Obsidian 7 6 Sharp
Treated Wood 25 1 - Stone 2 2 Ecological
Constantan 25 3 - Diamond 4.7 4 Thermal Inversion
Magical Wood 35 1 - Stone 2 2 Magically Modifiable

Magically Brittle

Evil Infused Iron 666 5 - Cobalt 13 13 Evil Aura
Enchanted Metal 350 2 - Iron 7 3.5 Experience Boost
Demonic Metal 80 2 - Iron 0.5 11.1 Whispering
Plastic 1,500 1 - Stone 6 -1 Stonebound
Pink Slime 2,000 1 - Stone 3 1 Slimey
Reinforced Pink Slime 2,800 3 - Diamond 7.5 5.5 Slimey

Dense

Corrupted 204 3 - Diamond 6 4 Vile

Table of Materials - Handles

Durability - How much durability is contributed to overall tool durability.

Modifier - The total durability of the tool will be multiplied by this.

Traits - Extra perks/effects a material can give a tool. See Traits for more information.

Tool Materials as Handles
Material Durability Modifier Traits
Electrical Steel 80 0.75 Lightweight
Energetic Alloy -800 2 Holy
Vibrant Alloy -50 0.5 Direct
Redstone Alloy -5 1 Writeable
Conductive Iron 100 1.25 Lightweight
Pulsating Iron 250 1.05 Vanishing
Dark Steel 150 0.9 Unnatural
Soularium 1,500 0.5 Flammable
End Steel 50 0.9 Unnatural
Iron Alloy 10 0.5 Cheapskate
Steeleaf 100 0.8 Twilit

Synergy

Fiery Ingot 400 0.7 Twilit

Flammable

Knightmetal Ingot 100 1.25 Twilit

Stalwart

Wood 25 1 Ecological
Stone -50 0.5 Cheap
Flint -60 0.6 Crude 
Cactus 20 0.85 Spiky
Bone 50 1.1 Fractured
Obsidian -100 0.9 Duritae
Prismarine -150 0.6 Aquadynamic
End Stone 0 0.85 Enderference
Paper 5 0.1 Writeable
Sponge 250 1.2 Squeaky
Firewood -200 1 Autosmelt
Iron 60 0.85 Magnetic
Pig Iron 0 1.2 Tasty
Knightslime 500 0.5 Unnatural
Slime 0 0.7 Slimey
Blue Slime -50 1.3 Slimey
Magma Slime -200 0.85 Flammable
Netherrack -150 0.85 Hellish
Cobalt 100 0.9 Lightweight
Ardite -200 1.4 Petramor
Manyullyn 250 0.5 Cold-Blooded
Copper 30 1.05 Well-Established
Bronze 70 1.1 Dense
Lead -50 0.7 Poisonous

Heavy

Silver 50 0.95 Holy
Electrum -25 1.1 Shocking
Steel 150 0.9 Stiff
Treated Wood 35 1 Ecological
Constantan 60 0.8 Thermal Inversion
Magical Wood 25 1 Magically Modifiable

Magically Brittle

Evil Infused Iron 0 1 None
Enchanted Metal 20 1.1 Experience Boost
Demonic Metal 100 0.25 None
Plastic 1,500 0.1 Stonebound
Pink Slime 2,000 2.5 Slimey
Reinforced Pink Slime 2,350 3.2 Slimey

Unnatural

Corrupted 60 0.85 None

Table of Materials - Extras

Durability - How much durability is contributed to overall tool durability.

Traits - Extra perks/effects a material can give a tool. See Traits for more information.

Tool Materials as Extras
Material Durability Traits
Electrical Steel 75 Lightweight
Energetic Alloy 400 Petramor
Vibrant Alloy 60 Direct
Redstone Alloy 150 Crude
Conductive Iron 250 Lightweight
Pulsating Iron 250 Vanishing
Dark Steel 250 Dense
Soularium 1,250 Splinters
End Steel 150 Unnatural
Iron Alloy 10 Cheapskate
Steeleaf 90 Twilit

Synergy

Fiery Ingot 200 Twilit

Flammable

Knightmetal Ingot 400 Twilit

Stalwart

Wood 15 Ecological
Stone 20 Cheap
Flint 40 Crude 
Cactus 50 Spiky
Bone 65 Fractured
Obsidian 90 Duritae
Prismarine 100 Aquadynamic
End Stone 42 Enderference
Paper 15 Writeable
Sponge 250 Squeaky
Firewood 150 Autosmelt
Iron 50 Magnetic
Pig Iron 170 Tasty
Knightslime 125 Unnatural
Slime 350 Slimey
Blue Slime 200 Slimey
Magma Slime 150 Flammable
Netherrack 75 Hellish
Cobalt 300 Lightweight
Ardite 450 Petramor
Manyullyn 50 Cold-Blooded
Copper 100 Well-Established
Bronze 80 Dense
Lead 100 Poisonous

Heavy

Silver 150 Holy
Electrum 250 Shocking
Steel 25 Stiff
Treated Wood 20 Ecological
Constantan 60 Thermal Inversion
Magical Wood 15 Magically Modifiable

Magically Brittle

Evil Infused Iron 66 None
Enchanted Metal 80 Experience Boost
Demonic Metal 20 None
Plastic 150 Stonebound
Pink Slime 200 Slimey
Reinforced Pink Slime 270 Slimey

Unnatural

Corrupted 50 None

Traits

Trait Description
Alien Tool has a random bonus to Durability, Speed, and Attack that slowly takes effect over time.
Aquadynamic Speed boost while underwater or it is raining. Underwater, tool will mine at normal speed.
Aridiculous Mine faster and inflict more damage when it is hot and dry. If it is only dry, take a slight penalty instead.
Autosmelt Items mined with this tool are smelted as if in a Furnace.
Baconlicious 5% chance to drop bacon when killing mobs, 0.5% chance when breaking blocks.
Beheading Each level adds a 10% chance to get the enemies head on kill. Beheading II is applied to cleavers by default when constructed.
Breakable Arrows have a chance to break and cannot be retrieved.
Cheap Tool gains an additional 5% to restored durability when repaired.
Cheapskate Tool is 20% less durable than the stats of its components would suggest.
Cold-Blooded 50% extra damage if the target is at full health.
Crude 5% extra damage against unarmoured targets.
Crude II 10% extra damage against unarmoured targets.
Crumbling Double mining speed if the block doesn't require a tool to break.
Dense Reduced chance of using durability if the tool is already damaged.
Depth Digger Digs faster the lower the player is (approximately 1.03x faster per level below y=72).
Duritae Each time the tool is used, 10% chance of using double durability, 40% chance to use none.
Ecological 1 in 800 chance of repairing a point of durability every tick.
Enderference Endermen cannot teleport away for a few seconds after being damaged.
Endspeed Arrows travel instantly to where the player is aiming; no travel time.
Fire Storm Bonus fire damage and sets hit mobs on fire.
Flammable Blocking with this weapon sets attackers on fire and prevents the player from being damaged by fiery attacks.
Fractured Deals 1.5 Hearts of bonus damage.
Freezing Mob moves slower and slower the more they are hit.
Hellish Deals 2 Hearts of bonus damage to Mobs that do not usually spawn in the Nether.
Holy Deals 3 Hearts of bonus damage to undead enemies.
Hovering Arrow moves slower but ignores gravity.
Insatiable Hits after the first will deal progressively more bonus damage but also consume more and more durability.
Jagged Tool does more damage as it loses durability, but mines slower.
Lightweight 10% bonus mining speed and attack speed.
Magnetic Item drops are drawn to the player.
Magnetic II Item drops are drawn to the player at a wider range than Magnetic.
Momentum Mining blocks increases the player's speed as long as they keep mining.
Petramor When mining stone, there is a 10% chance to repair some durability.
Poisonous Poison is inflicted on target when hit.
Precipitate Tool speed is inversely proportional to remaining player health.
Prickly Enemy sustains an additional 0.5 to 1.5 hearts of armor-penetrating damage when hit.
Sharp Inflicts bleeding status effect on an enemy when hit, inflicting 0.5 hearts of damage per second for a few seconds.
Shocking Running around, breaking blocks, or hitting things charges the player's tool. Hitting an enemy discharges it, dealing damage and providing a speed boost. Mining a block discharges it, giving a mining speed boost.
Slimey (Green) Tool has a chance to spawn a green slime.
Slimey (Blue) Tool has a chance to spawn a blue slime.
Spiky Upon being hit, inflict 1/3 of the tool's damage value to the enemy as cactus damage. There is a short cooldown before the effect occurs again.
Splintering Successive hits on the same mob inflicts more damage.
Splitting Chance to fire 2 arrows instead of 1 upon firing. 2nd arrow does not have 100% accuracy.
Squeaky Grants Silk Touch but negates all damage.
Stiff Reduces damage to a maximum of 1 heart of damage when blocking.
Stalwart Hitting an entity can bestow Resistance for 30 seconds.
Stonebound Tool mines faster as it loses durability, but inflicts less damage.
Superheat Deal bonus damage to enemies on fire.
Tasty Tool has a chance to drop food when hitting a mob
Twilit Tool operates faster in the Twilight Forest; it inflicts more damage outside the Twilight Forest.
Unnatural The tool mines faster the higher its mining level is above the required one.
Well-Established Slightly increased XP drop rate, and XP drops are larger.
Writable +1 modifier slot.
Writable II +2 modifier slots.
Veiled Projectile will be invisible

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